steam

Total War: ROME II - Desert Kingdoms Culture Pack PC - DLC (EU & UK)

$9.49
$2.99
68% Off
Sold Out
bell Notify me Notify me when this product is back in stock
Sold Out
Cannot activate in United States
Digital Key Code

Click here for activation instructions and more info

Publisher Sega
Developer Creative Assembly
Platform Steam
Release Date 08 Mar 2018
Delivery Instant Delivery
Languages
english spanish french german italy + 1 more

Get an in-depth look at Total War: ROME II - Desert Kingdoms Culture Pack PC - DLC (EU & UK)

Total War: ROME II - Desert Kingdoms Culture Pack PC - DLC (EU) (Base game required) includes:

  • 4 new playable factions.

The top 3 reasons to play Total War: ROME II - Desert Kingdoms Culture Pack PC - DLC (EU)

  1. The Desert Kingdoms Culture Pack introduces four new playable factions to Total War: ROME II.
  2. While culturally similar, each faction boasts unique new unit rosters which offer different military strengths.
  3. Each faction also has new building chains and technology trees, playing to their strengths and further differentiating their playstyles.

About Total War: ROME II - Desert Kingdoms Culture Pack PC - DLC (EU)

  • The Desert Kingdoms Culture Pack introduces four new playable factions to Total War: ROME II. The Kingdoms of Kush, Saba and Nabatea fall under the African/Arabian subculture, while the Masaesyli are of Numidian origin.
  • These factions are native to the deserts of Africa and Arabia. Surviving these harsh environmental conditions has forged them into hardy warriors who use the shifting desert sands to their advantage in battle.
  • While culturally similar, each faction boasts unique new unit rosters which offer different military strengths. Each faction also has new building chains and technology trees, playing to their strengths and further differentiating their playstyles.
  • Alongside their individual Faction Traits, the Desert Kingdoms all share the following Cultural Traits: Desert Warriors: +10% morale for all units during battles in the desert. Deep-rooted Traditions: Penalty to research rate.
  • Meroe (The Kingdom of Kush) - A major regional power with vast resources derived from its trade in gold, jewels and exotic hides, Kush has been overshadowed by its more powerful and famous northern neighbour, Egypt.
  • In the early 3rd century BC, king Ergamenes decided to wrest power away from the priests of Amun, and moved the capital from Napata to Meroe. The priests would no longer decide the fate of the kings and queens.
  • The shift of capital also marked something of a break from Egyptian culture with Hellenistic, Indian, Persian and African influences making their way through the trade routes. The kings and warrior queens would sit on the throne and rule with authority and conviction to protect the riches of Nubia. Even the Romans could not conquer Meroe, and preferred to trade instead.
  • A regional powerhouse with a surfeit of natural treasures and fertile land, Kush is well equipped to prosper and once again vie for power against the mightiest empires in the world.
  • Key Features: Affinity for Egyptian/Hellenistic culture, Higher probability of female characters in politics and Trading kingdom (ivory, exotic hides, iron, gold).
  • Faction Traits: Disciplined Workforce: Bonus income from slaves, reduction in slave decline, Reduced Public Order penalty from slaves. The Land of the Bow: cheaper, better archer units.
  • Kush Unit Roster: Melee Infantry: T1: Slave InfantryT2: Swordsmen. T2: Kushite Slave Infantry. T3: Shotel Warriors. T4: Armoured Shotel Warriors. T4: Disciples of Apedemak.
  • Spear Infantry: T1: Nubian SpearmenT2: Kushite Slave Spearmen. T3: Leopard Warriors.
  • Pike Infantry: T2: Kushite Pikes.
  • Missile Infantry: T1: TribesmenT1: Slave Slingers. T2: Nubian Bowmen. T2: Archers. T3: Kushite Archers. T4: Royal Kushite Archers.
  • Melee Cavalry: T2: Aethiopian CavalryT2: Desert Cavalry. T3: Armoured Desert Cavalry. T4: Kushite Royal Guard.
  • Special: T2: Desert ChariotsT3: African Elephants. T4: African War Elephants. T4: Scythed Chariots.
  • Nabatae - The Nabataeans were great builders and pioneers of advanced construction techniques. They were the first civilization to use cement extensively, and built remarkable watertight reservoirs, ensuring a plentiful supply of potable water. Even when under threat from powerful foes like the Seleucids and Judeans, their progressive society enabled them to flourish and prosper.
  • The Nabataeans were very literate and had a remarkable degree of gender equality for an ancient civilization, with women participating in both political and religious matters. Nabatae was an important crossroad for the spice trade, serving as a conduit between the southern kingdoms that produced frankincense and myrrh, and the wealthy eastern and western empires who were its primary buyers.
  • Preserving all this wealth at such a geographically strategic location demanded a well-trained military and a strong navy. Nabatae had both, bolstered by excellent engineering and exploitation of the surrounding environment, making their capital city of Petra a nigh-impregnable bastion.
  • Key Features: Hellenic influence: may recruit Hellenic-themed units for battle, Silk road traders: Bonus to trade and diplomacy, Skilled masons: bonuses to construction and fortification, Friends of Rome: diplomatic bonus with Roman factions/allies and Roman tactics: some native units may use Roman army formations/abilities.
  • Faction Traits: Stonecutters: Faster, cheaper construction of main settlement-chain buildings. Incense Traders: Bonus income from incense trade.
  • Nabatae Unit Roster: Melee Infantry: T1: Desert LevyT2: Nabataean Swordsmen. T2: Nabataean Axe Warriors. T3: Noble Swordsmen.
  • Spear Infantry: T1: Levy SpearmenT2: Caravan Guard. T2: Desert Hoplites. T3: Armoured Desert Hoplites. T3: Heavy Desert Spearmen. T4: Rekem Palace Guard.
  • Pike Infantry: T2: Desert PikemenT3: Nabataean Thorax Pike.
  • Missile Infantry: T1: SlingersT1: Levy Skirmishers. T2: Tribespeople. T3 Nabataean Light Peltasts. T3: Nabataean Heavy Archers.
  • Shock Cavalry: T3: Desert Heavy LancersT4: Hellenic Desert Cataphracts.
  • Melee Cavalry: T1: Desert CavalryT2: Camel Spearmen. T2: Arabian Cavalry. T3: Armoured Desert Cavalry. T3: Nabataean Noble Cavalry. T3: Armoured Camel Spearmen.
  • Missile Cavalry: T2: Camel Archers.
  • Special: T2: Desert ChariotsT4: Scythed Chariots.
  • Saba - The Sabaean kingdom lies in the harsh lands of the southern Arabian Peninsula. Even in such inhospitable conditions, however, these ingenious people thrived. They built dams, invented new irrigation techniques and became masters of water-efficiency. The Sabaeans were also excellent sailors, and had strong trade relations with peoples across the Red Sea.
  • Not warlike by nature, the Sabaeans charged mercenaries with the protection of their trade routes and caravans. That said, they were a resilient people of tough character, who made formidable foes for anyone who dared threaten their great capital city of Marib. Even the Romans could not best them during their expedition in the early 1st century.
  • Key features: Camels as predominant cavalry, with superior armored camels, Excellent use of javelins and chariots, Agricultural and fertility bonuses from the famous Marib Dam Incense production provides diplomatic and trade bonuses, Great Dam of Ma’rib: A unique building type which provides faction wide bonuses to agriculture and fertility and can be upgraded with technologies, but requires upkeep to maintain.
  • Faction Traits: Incense Traders: Bonus income from tariffs. Hired Armies: Access to cheaper, stronger mercenary units.
  • Saba Unit Roster: Melee Infantry: T1: Desert Levy. T2: Mercenary Maas Gat Marauders. T2: Sabaean Swordsmen. T3: Noble Swordsmen.
  • Spear Infantry: T1: Desert SpearmenT2: Sabaean Spearmen. T2: Caravan Guard. T4: Marib Royal Guard.
  • Missile Infantry: T1: SlingersT1: Levy Skirmishers. T2: Tribespeople. T2: Sabaean Archers.
  • Shock Cavalry: T2: Camel LancersT3: Sabaean Camel Cataphracts. T3: Desert Heavy Lancers. T4: Marib Camel Cataphracts.
  • Melee Cavalry: T2: Desert CavalryT2: Camel Spearmen. T2: Arabian Cavalry. T3: Mercenary Himyar Cavalry. T3: Armoured Camel Spearmen. T4: Royal Marib Cavalry.
  • Missile Cavalry: T2: Camel Archers. T3: Royal Camel Archers.
  • Special: T2: Desert Chariots.
  • Numidia - Prior to Numidia’s founding after the 2nd Punic war, its people were divided into two Berber tribes: the Massyli and the Masaesyli. Both were skilled warriors and there were many rivalries between them.
  • The Massyli had strong relations with Carthage, a key reason for the Massaesyli aligning with Rome when the opportunity came. Through many twists and turns, both tribes ultimately unified into theK kingdom of Numidia, under the Massylian king Massinissa. He ruled for an astonishing 54 years, transforming his kingdom into a prospering North African power.
  • Key Features: Affinity to Cartage and Latin culture, Extensive Roman influence in battle and Cavalry-focused faction.
  • Faction traits - Desert Ambushers: +50% chance of successfully launching an ambush.
  • Numidia Unit Roster: Melee Infantry: T1: Slave InfantryT2: Numidian Light Infantry. T2: Gaetuli Tribesmen. T3: Desert Legionaries. T3: Desert Cohort.
  • Spear Infantry: T1: Numidian SpearmenT2: Desert Vigiles. T3: Armoured Numidian Spears. T4: Numidian Noble Infantry.
  • Missile Infantry: T1: TribesmenT1: Tribal Slingers. T2: Numidian Javelinmen. T3: Heavy Numidian Skirmishers
  • Shock Cavalry: T2: Numidian RidersT3: Armoured Numidian Riders.
  • Melee Cavalry: T2: Desert CavalryT3: Armoured Desert Cavalry. T3: Desert Legionary Cavalry.
  • Missile Cavalry: T1: Gaetuli Horse SkirmishersT2: Numidian Cavalry. T3: Armoured Numidian Cavalry. T4: Numidian Noble Cavalry.
  • Special: T2: Desert ChariotsT3: Armoured Desert Chariots. T4: African Elephants.
Read more

What are the system requirements?

MINIMUM

  • OSXP/ Vista / Windows 7 / Windows 8
  • Processor2 GHz Intel Dual Core processor / 2.6 GHz Intel Single Core processor
  • Memory2GB RAM
  • Graphics512 MB DirectX 9.0c compatible card (shader model 3, vertex texture fetch support).
  • Storage35 GB HD space

RECOMMENDED

  • OSWindows 7 / Windows 8
  • Processor2nd Generation Intel Core i5 processor (or greater)
  • Memory4GB RAM
  • Graphics1024 MB DirectX 11 compatible graphics card.
  • Storage35 GB HD space

Why Get your CD Key From Loaded?

  • Digital CD key delivered instantly
  • 100% genuine CD key (we do not sell accounts)
  • Permanent and unrestricted ownership

This game currently has no reviews!

Be the first to share your thoughts and help other gamers!

100
Reviewed by: Danny
Best game I've ever played
In arcu ultricies congue. Ut efficitur, dolor a maximus porta, mi erat scelerisque lectus, nec gravida eros sem vel mauris.

The Pros

In arcu ultricies congue. Ut efficitur, dolor a maximus porta, mi erat scelerisque lectus, nec gravida eros sem vel mauris.

The Cons

A room for improvement

100
Reviewed by: Danny
Best game I've ever played
In arcu ultricies congue. Ut efficitur, dolor a maximus porta, mi erat scelerisque lectus, nec gravida eros sem vel mauris.

The Pros

In arcu ultricies congue. Ut efficitur, dolor a maximus porta, mi erat scelerisque lectus, nec gravida eros sem vel mauris.

The Cons

A room for improvement

100
Reviewed by: Danny
Best game I've ever played
In arcu ultricies congue. Ut efficitur, dolor a maximus porta, mi erat scelerisque lectus, nec gravida eros sem vel mauris.

The Pros

In arcu ultricies congue. Ut efficitur, dolor a maximus porta, mi erat scelerisque lectus, nec gravida eros sem vel mauris.

The Cons

A room for improvement

cross

Write Your Review

Add your game rating:

/ Please enter at least 25 characters

check-circle Thanks for submitting a game review.

Total War: ROME II - Desert Kingdoms Culture Pack PC - DLC (EU & UK)

steam Total War: ROME II - Desert Kingdoms Culture Pack PC - DLC (EU & UK)

You may also like

$9.49
$2.99